Keyart painting for Angry Birds Reloaded, Rovio Entertainment
Keyart painting for Angry Birds Reloaded, Rovio Entertainment
Visual development and asset creation for Angry Birds Reloaded, Rovio Entertainment
Visual development and asset creation for Angry Birds Reloaded, Rovio Entertainment

Worked as the lead artist for the project. Developed the style for the backgrounds, look&feel of the game and character renders, supervised the outsource studio executing the animations and additional graphics needed.

Angry Birds Reloaded, UI and layout
Angry Birds Reloaded, UI and layout
Angry Birds Reloaded, Marketing
Angry Birds Reloaded, Marketing
Blue Marble, key art
Blue Marble, key art

Made for a game prototype for OiOi

Blue Marble, prototype graphics
Blue Marble, prototype graphics

Made for OiOi

Blue Marble, The day of the Earth
Blue Marble, The day of the Earth

Environments for a point-and-click prototype, made for OiOi

Feel & Play, Splash art, logos.
Feel & Play, Splash art, logos.

Splash art and logo design for the app and the company MusicFairyTales

Feel & Play, marketing art
Feel & Play, marketing art

Product marketing for social media purposes for MusicFairyTales. Done in Blender and Photoshop.

Feel & Play, character design
Feel & Play, character design

Character design and expressions for animation purposes. Done for MusicFairyTales

Feel & Play; UI development
Feel & Play; UI development

Examples of the UI development, MusicFairyTales.

Deep Time
Deep Time

Game graphics for a game to be played on a 10 metres long wall. Done for OiOi.

Fantasy instrument, Satuseinä
Fantasy instrument, Satuseinä

Done for Satuseinä, MusicFairyTales.
Artwork contains various pieces for animation purposes.

MusicFairyTales, Fantasy instrument
MusicFairyTales, Fantasy instrument

The playable instrument, graphics by me

Key Art for Angry Birds Match campaign, Rovio Entertainment
Key Art for Angry Birds Match campaign, Rovio Entertainment
BG elements design for Angry Birds 2, Rovio Entertainment
BG elements design for Angry Birds 2, Rovio Entertainment
BG elements design for Angry Birds 2, Rovio Entertainment
BG elements design for Angry Birds 2, Rovio Entertainment
Character paint for Angry Birds 2, Rovio Entertainment
Character paint for Angry Birds 2, Rovio Entertainment
Game / animation assets
Game / animation assets

Made for Angry Birds Match, Rovio Entertainment

Fx designs
Fx designs
Fx designs
Fx designs
Angry Birds Dreamblast, marketing characters
Angry Birds Dreamblast, marketing characters

Painting and combining 3d

Development work for Angry Birds Dreamblast
Development work for Angry Birds Dreamblast
Keyart painting for Angry Birds Reloaded, Rovio Entertainment
Visual development and asset creation for Angry Birds Reloaded, Rovio Entertainment
Angry Birds Reloaded, UI and layout
Angry Birds Reloaded, Marketing
Blue Marble, key art
Blue Marble, prototype graphics
Blue Marble, The day of the Earth
Feel & Play, Splash art, logos.
Feel & Play, marketing art
Feel & Play, character design
Feel & Play; UI development
Deep Time
Fantasy instrument, Satuseinä
MusicFairyTales, Fantasy instrument
Key Art for Angry Birds Match campaign, Rovio Entertainment
BG elements design for Angry Birds 2, Rovio Entertainment
BG elements design for Angry Birds 2, Rovio Entertainment
Character paint for Angry Birds 2, Rovio Entertainment
Game / animation assets
Fx designs
Fx designs
Angry Birds Dreamblast, marketing characters
Development work for Angry Birds Dreamblast
Keyart painting for Angry Birds Reloaded, Rovio Entertainment
Visual development and asset creation for Angry Birds Reloaded, Rovio Entertainment

Worked as the lead artist for the project. Developed the style for the backgrounds, look&feel of the game and character renders, supervised the outsource studio executing the animations and additional graphics needed.

Angry Birds Reloaded, UI and layout
Angry Birds Reloaded, Marketing
Blue Marble, key art

Made for a game prototype for OiOi

Blue Marble, prototype graphics

Made for OiOi

Blue Marble, The day of the Earth

Environments for a point-and-click prototype, made for OiOi

Feel & Play, Splash art, logos.

Splash art and logo design for the app and the company MusicFairyTales

Feel & Play, marketing art

Product marketing for social media purposes for MusicFairyTales. Done in Blender and Photoshop.

Feel & Play, character design

Character design and expressions for animation purposes. Done for MusicFairyTales

Feel & Play; UI development

Examples of the UI development, MusicFairyTales.

Deep Time

Game graphics for a game to be played on a 10 metres long wall. Done for OiOi.

Fantasy instrument, Satuseinä

Done for Satuseinä, MusicFairyTales.
Artwork contains various pieces for animation purposes.

MusicFairyTales, Fantasy instrument

The playable instrument, graphics by me

Key Art for Angry Birds Match campaign, Rovio Entertainment
BG elements design for Angry Birds 2, Rovio Entertainment
BG elements design for Angry Birds 2, Rovio Entertainment
Character paint for Angry Birds 2, Rovio Entertainment
Game / animation assets

Made for Angry Birds Match, Rovio Entertainment

Fx designs
Fx designs
Angry Birds Dreamblast, marketing characters

Painting and combining 3d

Development work for Angry Birds Dreamblast
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